1. What are some differences between "big games" and "independent games" in terms of style/concepts and how they're made? One of the differences between the style of an independent game is it appeals to a smaller audience and reflects on what the creator wants while a "big game" tries to appeal to larger audiences and usually makes adaptations to attract more players. 2. What are some of the difficulties the developers in the film had to overcome? One of the difficulties the developers had to overcome was having to have to live with very little social life and stress about finishing their game. Another difficulty the developer of FEZ had to overcome was getting permission from an ex-associate of the company to be able to present the game. 3. What do you think you would like about working on an indie (independent) game? What do you think you might not like? One thing I think I would like about working on an indie game is being able to show wh...